No, the trick here is to do the above, but to the beat. That’s still the overall goal, but it won’t net you the highest of scores. Whilst in most frenetic shooters the aim is to kill all the things whilst not staying still, here it’s slightly different. But fret not, it’s not as manic as it sounds. So you’ll need to pay attention, there is a lot going on at here. Each of the several levels has platforms, pits to jump over, not to mention lots of enemies in varying flavours of demon. Of course, it also helps to be accurate outside of the beat, this is still a groovy Doom-like shooter after all. Like hitting notes in Guitar Hero, you’re scored on how accurate you are. The trick, you’ll soon discover, is to slice or shoot when those little lines come together. This is the beat, the song that is playing on each level. Whilst the HUD seems like usual first-person shooter affair, there’s one glaring difference: a Beatmania-style beat bar lining up by the crosshairs. Here, it’s all about slaying to the beat. However, there be no cover shooting here, that was just a progression analogy. In broad terms, you shoot your way through stages that get broken up like Gears of War cover-shooter sections, then deal with a boss battle. It’s not the story that’s the selling part here, it’s the gameplay. It’s essentially Doom, but… metal-er, if that were possible. The powers that be, on both sides, don’t like this concept, throwing literal hordes at the unlikely pair to stop them. Partnered up with a skull named Paz, who sounds like a Southern version of Johnson from Shadows of the Damned, the two set out to raze Hell(s) by way of slaughter. Unknown is very annoyed at being cast out and having her voice stolen, subsequently going on a foretold rampage through several iterations of hell. The capitalisation there is important, given it’s the main character’s “name”. No, wait: you, the player character, are Unknown. No driving force, no reason to play and all that… But for the sake of review, it has to at least be mentioned. The plot is… well, probably the weakest aspect of Metal: Hellsinger. Will Metal: Hellsinger bring more weight to this new genre popularised by BPM, or have the Outsiders missed their cue? Grab a shotgun in one hand, lift those horns with the other, as we rock the frick’ out… Get Heavy It’s heavier than Brütal Legend, that’s for sure. These beats aren’t just any license-free generic metal though, instead featuring artists from bands like Arch Enemy, Jinjer and more. Rather than headbanging whilst head-shotting, Hellsinger has players slaying hordes of various Hells to the beat. Yet it’s only recently has the rhythm shooter become popular, first with BPM: Bullets Per Minute and now Metal: Hellsinger. Look at all the grief that bands used to get for “Satanism”, whereas now games like the latest Doom’s thrive on their metal soundtracks. Heavy metal music and devilry, Hell and whatnot have always been synonymous. Does it rock or is it too glam? The Finger Guns review: Blasting through Hell to heavy metal beats, Metal: Hellsinger is a power-metal fantasy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |